Kamen Rider: Dragon Knight - Nintendo Wii
Controls
| Versus Mode | Wii Remote & Nunchuk | Classic Controller |
| Movement | Control Stick | Left Control Stick or +Control Pad |
| Select Card | +Control Pad | Right Control Stick |
| Weak Attack | A Button | y Button |
| Strong Attack | B Button | b Button |
| Throw | A Button + B Button (While moving towards enemy) | y Button + b Button (While moving towards enemy) |
| Advent Attack | C Button | x Button |
| Advent Guard | C Button (While blocking) | x Button (While blocking) |
| Use Vent Card | Swing Wii Remote | a Button |
| Combo Break | Z Button | ZL Button |
| Evade Left | Swing Nunchuk Horizontally | L Button |
| Evade Right | Swing Nunchuk Vertically | R Button |
| Pause | + Button | + Button |
| Mirror Mode | Wii Remote & Nunchuck | Classic Controller |
| Movement | Control Stick | Left Control Stick or +Control Pad |
| Select Card | +Control Pad | Right Control Stick |
| Weak Attack | A Button | y Button |
| Strong Attack | B Button | b Button |
| Throw | A Button + B Button (While moving towards enemy) | y Button + b Button (While moving towards enemy) |
| Advent Attack | C Button | x Button |
| Advent Guard | C Button (While blocking) | x Button (While blocking) |
| Use Vent Card | Swing Wii Remote | a Button |
| Combo Break | Z Button | ZL Button |
| Jump | Swing Nunchuk Horizontally | R Button |
| Center Camera | - Button | L Button |
| Pause | + Button | + Button |
Riders
Dragon Knight
 | Kit Taylor found the Advent Deck giving him the power to turn into Kamen Rider Dragon Knight. Using this power Kit vowed to protect the earth from General Xaviax as well as find his missing father. |
| Strength: Fast weak attack. |
| Weakness: Combos have less hits then most Riders. |
| Unlock: Dragon Knight is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Dragon Knight performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Dragon Knight confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Dragon Knight to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Dragon Knight with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Strike Vent | Provides Dragon Knight with a weapon that allows him to shoot fireballs at his opponent from long range for 7 seconds. |
| Guard Vent | Provides Dragon Knight with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Wing Knight
| Len is the only surviving Kamen Rider from Ventara after Xaviax took control. As Wing Knight, he went to Earth and gathered other Kamen Riders to battle against Xaviax's attempt to take over another world. |  |
| Strength: Fast strong attacks with decent range. |
| Weakness: Slow to recover from missed attacks. |
| Unlock: Wing Knight is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Wing Knight performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Wing Knight confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Wing Knight to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Wing Knight with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Nasty Vent | Wing Knight sends Darkwing to perform a sonic attack that stuns his opponent for a short duration. |
| Trick Vent | Creates a shadow of Wing Knight that attacks his opponent for 7 seconds.
Guard Vent Provides Wing Knight with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Torque
 | Drew Lansing, a charismatic con-man, agreed to help Xaviax conquer the earth. He fought as Kamen Rider Torque but failed his assignment to turn Dragon Knight against Wing Knight. As a result, he lost favor and is being chased by Xaviax. |
| Strength: Only Rider with ranged attacks without the use of a Card. |
| Weakness: Longer time between attacks in combos. |
| Unlock: Torque is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Torque performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Torque confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Torque to return a card to his deck that has been confined by his opponent. |
| Strike Vent | Provides Torque with a weapon that allows him to perform special attacks for 7 seconds. |
| Shoot Vent | Provides Torque with a shoulder mounted weapon that allows him to shoot his opponent from long range with increased damage for 7 seconds. |
| Shoot Vent | Provides Torque with a launcher that deals large amounts of damage at range, but Torque is unable to move while using it for 7 seconds. |
| Guard Vent | Provides Torque with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Incisor
| Richie Preston was born rich but lost his inheritance. Xaviax offered 1 million dollars for each Kamen Rider he vented. While fighting as Kamen Rider Incisor, Richie learned that Xaviax lied to him about the inheritance to get him to fight. Xaviax would not let him quit fighting as a Kamen Rider. Richie saw that in order to return his life to normal, he must defeat Xaviax. |  |
| Strength: Advent drains opponent's Card Gauge. Takes more hits to break his Guard Gauge. |
| Weakness: Short attack range with weak attack. Slow strong attack. |
| Unlock: Incisor is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Incisor performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Incisor confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Incisor to return a card to his deck that has been confined by his opponent. |
| Strike Vent | Provides Incisor with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
| Guard Vent | Provides Incisor with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Camo
 | Grant Staley was an underground martial artist looking to build his reputation as the toughest man around. Xaviax offered Grant a job and the chance to be known as the toughest man on two worlds, a challenge he accepted. While fighting as Kamen Rider Camo, Grant found out that Xaviax was tricking him, so he rebelled. |
| Strength: Advent pulls his opponent to him. Fast weak attack. Very effective with Hold Vent. |
| Weakness: Slow strong attack and long recovery time on missed attacks. |
| Unlock: Camo is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Camo performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Camo confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Camo to return a card to his deck that has been confined by his opponent. |
| Hold Vent | Provides Camo with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
| Clear Vent | Allows Camo to turn invisible, making it difficult for his opponent to locate him for 7 seconds. |
| Copy Vent | Allows Camo to turn into his opponent and perform their attacks and Vent Cards for 7 seconds. |
Siren
| Kase lived through Xaviax's attack on Ventara, unknown to Len. Alone she battled as Kamen Rider Siren against Xaviax's minions to protect Ventara and save the Earth. Eventually, she met up with Len and Kit and stood with them against Xaviax. |  |
| Strength: Combos have more hits then most Riders. |
| Weakness: Attacks do less damage. |
| Unlock: Siren is unlocked at the beginning of the game. |
Available Cards
| Card Name | Description |
| Final Vent | Siren performs her Final Vent, dealing a large amount of damage to her opponent. |
| Confine Vent | Siren confines one of the cards in her opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Siren to return a card to her deck that has been confined by her opponent. |
| Sword Vent | Provides Siren with a weapon that allows her to perform special attacks that deal 50% more damage for 7 seconds. |
| Guard Vent | Provides Siren with Super Armor that protects against 50% of incoming damage and prevents her from being knocked down by normal attacks for 7 seconds. |
Sting
 | Chris Ramirez's career as a marine was cut short because of his asthma. Disappointed by this, he jumped at the chance to "serve his country" when asked by a disguised Xaviax. He began fighting as Kamen Rider Sting. However, after meeting Kit and Len, he saw that he had been deceived by Xaviax and turned against him. |
| Strength: Fast weak attack and Advent attack hits downed enemies. |
| Weakness: Advent Attack is easily avoided. |
| Unlock: Sting is unlocked by completing Arcade with Dragon Knight. |
Available Cards
| Card Name | Description |
| Final Vent | Sting performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Sting confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Sting to return a card to his deck that has been confined by his opponent. |
| Swing Vent | Provides Sting with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
| Copy Vent | Allows Sting to copy his opponent's weapon and perform their special attacks with a 20% increase in damage for 7 seconds. |
Thrust
| Brad Barrett's Motocross career ended after being framed in a cheating scandal. Xaviax offered to give Brad the proof of his innocence in return
for him fighting as Kamen Rider Thrust. While he fought, Brad realized that he had been tricked by Xaviax and turned against him. |  |
| Strength: Fast Strong attack with good damage. |
| Weakness: Limited Vent Cards. |
| Unlock: Thrust is unlocked by completing Arcade with Wing Knight. |
Available Cards
| Card Name | Description |
| Final Vent | Thrust performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Thrust confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Confine Vent | Thrust confines one of the cards in his opponent's deck, making it unusable for the rest of the round. Thrust is the only Rider that has 2 Confine Vents. |
| Return Vent | Allows Thrust to return a card to his deck that has been confined by his opponent. |
| Strike Vent | Provides Thrust with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
Spear
 | Albert Cho is the younger and more immature of the two Cho brothers, but is loyal to his brother Danny. Albert agreed to fight for Xaviax as Kamen Rider Spear in return for the chance to be in on the biggest heist in history. However, as he fought, Albert saw he was just a pawn so he started to rebel against Xaviax. |
| Strength: One of the only Riders with a sweep attack. |
| Weakness: Slow attacks. |
| Unlock: Spear is unlocked by completing Arcade with Camo. |
Available Cards
| Card Name | Description |
| Final Vent | Spear performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Spear confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Spear to return a card to his deck that has been confined by his opponent. |
| Spin Vent | Provides Spear with a weapon that allows him to perform special attacks with a 50% increase in damage for 7 seconds. |
| Steal Vent | Allows Spear to steal his opponent's active card and use it for 7 seconds. |
Axe
| Danny Cho is the older of the thieving Cho brothers. Xaviax offered the brothers the chance to be in on the biggest heist in history in return for
them fighting for him. Danny battled for Xaviax as Kamen Rider Axe until his younger brother Albert was vented during a fight. Danny blamed Xaviax for Albert's defeat and turned against him. |  |
| Strength: Freeze Vent can stop Final Vents after they have started. |
| Weakness: Slow strong attack and slow Advent Attack. |
| Unlock: Axe is unlocked by completing Arcade with Torque. |
Available Cards
| Card Name | Description |
| Final Vent | Axe performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Axe confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Axe to return a card to his deck that has been confined by his opponent. |
| Strike Vent | Provides Axe with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
| Freeze Vent | Allows Axe to nullify his opponent's active card or interrupt their Final Vent if used right after it is initiated. |
Strike
 | James Trademore is a hacker and UFO conspiracy theorist. He agreed to fight for
Xaviax as Kamen Rider Strike so he could be on the winning side when Xaviax conquered Earth. However, when he saw the power of Len and Kit, James changed his
mind about who would ultimately win the war and betrayed Xaviax. |
| Strength: Very effective with Sword Vent, and very strong Advent Attack. |
| Weakness: Slow strong attack. |
| Unlock: Strike is unlocked by completing Arcade with Siren. |
Available Cards
| Card Name | Description |
| Final Vent | Strike performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Strike confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Strike to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Strike with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Strike Vent | Provides Strike with a weapon that allows him to perform special attacks with increased damage for 7 seconds. |
| Steal Vent | Allows Strike to steal his opponent's active card and use if for 7 seconds. |
| Unite Vent | Strike's Advent combines with the other two Advents that are available to him to create a single Advent that attacks his opponent. This will also change Strike's Final Vent and Advent Attack to use his new Advent. |
*Note - Strike is able to select 3 different Final Vents after purchasing the Unite Vent. This will also change his Advent
Attack. One is his own, one is Thrust's, and the other is Sting's.*
Wrath
| Xaviax kidnapped Vic Fraser, the Earth's Kamen Rider Wrath, and drained him of his life energy. Xaviax possessed his body, using it to fight other
Kamen Riders to realize his ambition of conquering Earth. |  |
| Strength: Able to teleport and use Time Vent. |
| Weakness: Has a very low Guard Gauge. |
| Unlock: Wrath is unlocked by completing Arcade without losing a single round after all other Riders except Onyx have been unlocked. This can be completed with any Rider. |
Available Cards
| Card Name | Description |
| Final Vent | Wrath performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Wrath confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Wrath to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Wrath with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Steal Vent | Allows Wrath to steal his opponent's active card and use if for 7 seconds. |
| Time Vent | Wrath turns back time to a point where he has full health but this does not recover any health for his opponent. |
| Guard Vent | Provides Wrath with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Onyx
 | Kit Taylor was fighting as Kamen Rider Dragon Knight, but lost the Dragon Knight Advent Deck to Xaviax. He soon received the Onyx Advent Deck and was able to fight as a Kamen Rider again. As Onyx, Kit went back to fight against Xaviax. |
| Strength: High damaging normal attacks. |
| Weakness: Combos have less hits then most Riders. |
| Unlock: Onyx is unlocked by playing through Arcade as Wrath without losing a single round. |
Available Cards
| Card Name | Description |
| Final Vent | Onyx performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Onyx confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Onyx to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Onyx with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Strike Vent | Provides Onyx with a weapon that allows him to shoot fireballs at his opponent from long range for 7 seconds. |
| Guard Vent | Provides Onyx with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Survive Mode Dragon Knight
| When fighting against Xaviax Kit found his enemy too powerful and did not know how to defeat him. Kase handed Kit a card to activate Survive Mode, giving him more power at the cost of his energy. With this power in hand, Kit went to defeat Xaviax once and for all. |  |
| Strength: High damaging normal attacks and a wide variety of Vent Cards. |
| Weakness: Combos have less hits then most Riders. |
| Unlock: Survive Mode Dragon Knight is unlocked by completing Mirror World with Dragon Knight. |
Available Cards
| Card Name | Description |
| Final Vent | Survive Mode Dragon Knight performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Survive Mode Dragon Knight confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Survive Mode Dragon Knight to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Survive Mode Dragon Knight with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Shoot Vent | Provides Survive Mode Dragon Knight with a weapon that allows him to shoot his opponent from long range. |
| Strange Vent | Survive Mode Dragon Knight copies a random card in his opponent's deck and activates it for himself. |
| Guard Vent | Provides Survive Mode Dragon Knight with Super Armor that protects against 50% of incoming damage and prevents him from being knocked down by normal attacks for 7 seconds. |
Survive Mode Wing Knight
 | While fighting, Kase was defeated in front of Len. Len was enraged and activated Survive Mode. Even though this card would quickly sap his strength, Len used it to boost his power and headed off to defeat Xaviax. |
| Strength: High damaging normal attacks and a wide variety of Vent Cards. |
| Weakness: Very short range with strong attack. |
| Unlock: Survive Mode Wing Knight is unlocked by completing Mirror World with Wing Knight. |
Available Cards
| Card Name | Description |
| Final Vent | Survive Mode Wing Knight performs his Final Vent, dealing a large amount of damage to his opponent. |
| Confine Vent | Survive Mode Wing Knight confines one of the cards in his opponent's deck, making it unusable for the rest of the round. |
| Return Vent | Allows Survive Mode Wing Knight to return a card to his deck that has been confined by his opponent. |
| Sword Vent | Provides Survive Mode Wing Knight with a sword that deals 50% more damage than normal attacks for 7 seconds. |
| Shoot Vent | Provides Survive Mode Dragon Knight with a weapon that allows him to shoot his opponent from long range. |
| Trick Vent | Creates a shadow of Survive Mode Wing Knight that attacks his opponent for 7 seconds. |
| Blast Vent | Survive Mode Wing Knight sends Darkwing to attack his opponent with a tornado attack. |
Arcade
| Each Rider will fight 6 random Riders before facing Xaviax. You are able to unlock additional Riders by completing Arcade with certain Riders. The
fastest way to unlock these Riders is to go to Options and set the Number of Rounds to 1 and play through on Easy Difficulty (See each Rider in the Rider section to see how they are unlocked). |  |
Mirror World
 | You must make your way through 2 maps of Objectives in order to reach Xaviax at the end. You have 1200 seconds (20 Minutes) to complete this. Mirror World is the only place you are able to unlock Cards and you can do so by fighting Riders that have the cards in their decks (The Cards above their Card Gauge). For example, if you want Wing Knight's Nasty Vent, you must fight him in
Mirror World while he has the card in his deck and win the fight. This is also the only place you are able to obtain Rider Points (RP). Rider Points are
awarded based on the difficulty and the Objectives you complete, with bonuses for completing Mirror World. |
Objectives
Defeat the enemy!
| Description: This is a basic 1 vs 1 fight. |
| Hints: Use all cards at your disposal to defeat your enemy as quickly as possible to preserve time for the more difficult fights. |
Rider Points Awarded:
Easy: 300 RP
Normal: 450 RP
Hard: 900 RP
Accident: 150 RP |  |
Defeat the enemy!
(Enemy HP doubled)
| Description: Your opponent has double their normal amount of hit points. |
| Hints: Use Strong attacks and throws to take your enemy down more effectively. These attacks tend to do more damage. Don't forget about Final Vent. |
 | Rider Points Awarded:
Easy: 400 RP
Normal: 600 RP
Hard: 1200 RP
Accident: 200 RP |
Defeat the enemy!
(Enemy attack power doubled)
| Description: Your opponent does double their normal amount of damage. |
| Hints: Avoid being hit as much as possible and guard
sparingly because your enemy will also break your guard
much faster than normal. Try to keep your enemy on the
ground as much as possible, so use your Advent Attacks
when you can. Remember that you only regain a set
amount of hit points back after each objective. |
Rider Points Awarded:
Easy: 500 RP
Normal: 750 RP
Hard: 1500 RP
Accident: 250 RP |  |
Defeat the enemy!
(You cannot guard)
| Description: You are unable to guard any incoming attacks. |
| Hints: Attack your enemy as much as possible. The more they are guarding or on the ground, the less they can attack you. Using your combo break will help you to keep the pressure on your enemy. |
 | Rider Points Awarded:
Easy: 500 RP
Normal: 750 RP
Hard: 1500 RP
Accident: 250 RP |
Defeat the enemy!
(Enemy HP slowly recovers)
| Description: Your opponent heals over time. |
| Hints:Keep on the offensive and try to keep constant damage on your enemy. The more they heal, the longer the fight will last and the less time you have to reach Xaviax. |
Rider Points Awarded:
Easy: 400 RP
Normal: 600 RP
Hard: 1200 RP
Accident: 200 RP |  |
Defeat the enemy!
(Enemy Card Gauge Max)
| Description: Your enemy's Card Gauge will always return to max after an Advent Attack or a Vent Card is used. |
| Hints: Use more damaging attacks like throws and try to avoid combos. It is likely that your enemy
will use an Advent Guard after only a few hits of your combo. |
 | Rider Points Awarded:
Easy: 500 RP
Normal: 750 RP
Hard: 1500 RP
Accident: 250 RP |
Defeat the enemy!
(Enemy is always in Guard Vent)
| Description: Your enemy will have the effects of Guard Vent active during the entire fight. |
| Hints:This is one of the most difficult fights. You are unable to stun or knock down the enemy with your normal weak and strong attacks. Most Advent Attacks will Knock your enemy down. Use your Advent Attack followed with a combo once they are in the air. Throws are also very effective during this fight. They are the only other way to knock your enemy down without an Advent. |
Rider Points Awarded:
Easy: 500 RP
Normal: 750 RP
Hard: 1500 RP
Accident: 250 RP |  |
Defeat the enemy with an Advent Attack!
| Description: The final attack to defeat your enemy must be an Advent Attack. |
| Hints: Bringing your enemy's hit points down to almost nothing will ensure that your Advent will defeat them. Dragon Knight, Onyx, and Survive Mode Dragon Knight may be more difficult to use to complete this objective. Simply hitting the enemy with the Dragon while it's making its entrance will defeat them if their hit points are low enough. |
 | Rider Points Awarded:
Easy: 400 RP
Normal: 600 RP
Hard: 1200 RP
Accident: 200 RP |
Hit them twice with Advent Attacks!
| Description: Hit your enemy with two separate Advent Attacks. Blocked Advent Attacks do not count. |
| Hints:Your enemy is most vulnerable to Advent Attacks in the middle of your combos that are not being guarded,
or as they are about to attack you. Keep enough Card Gauge to perform an Advent Attack, but not enough for an Advent Guard. That way if you do happen to get hit while you are trying to do an Advent Attack, you do not waste Card Gauge on an Advent Guard. |
Rider Points Awarded:
Easy: 500 RP
Normal: 750 RP
Hard: 1500 RP
Accident: 250 RP |  |
Defeat the enemy with a Final Vent!
| Description: The final hit to defeat your enemy must be a Final Vent. |
| Hints: Always bring your enemy's health down lower then you think is needed. The easiest time to hit your enemy with a Final Vent, is when they are recovering from an attack or landing from a jump. |
 | Rider Points Awarded:
Easy: 600 RP
Normal: 900 RP
Hard: 1800 RP
Accident: 300 RP |
Succeed in an Advent Guard!
| Description: This objective is won as soon as you perform an Advent Guard. |
| Hints:Build your Card Gauge by attacking your enemy. Once you have around 3 and a half full bars let your enemy attack you and then use your Advent Attack. Your Advent Attack will automatically become an Advent Guard when you are being attacked. If you are having trouble, allow the enemy to knock you down, then perform your Advent Attack while you are down. |
Rider Points Awarded:
Easy: 400 RP
Normal: 600 RP
Hard: 1200 RP
Accident: 200 RP |  |
Defeat the enemy without using cards!
| Description: Defeat your opponent with out using any Cards, Advent Attacks, or Advent Guards. |
| Hints: The only thing you can use Card Gauge for in this fight are Combo Breaks. So use it all for
that and chain as many combos as possible. |
 | Rider Points Awarded:
Easy: 600 RP
Normal: 900 RP
Hard: 1800 RP
Accident: 300 RP |
Defeat all enemies on the field!
| Description: Defeat all minions within the area. |
| Hints:Minions will disappear if you move too far away from them. To prevent difficulty finding ones you missed, defeat them as they appear. Let the minions come to you this will allow you to block their initial attacks. It will also group them up so you can hit multiple minions at a time. |
Rider Points Awarded:
Easy: 600 RP
Normal: 900 RP
Hard: 1800 RP |  |
Defeat all enemies on the field! (Boss)
| Description: Defeat all minions within the area including the Boss. |
| Hints: The Boss will appear at the end of the area with 9 blue minions. Defeat the minions first to
make things easier while you are fighting the Boss. |
 | Rider Points Awarded:
Easy: 1000 RP
Normal: 1500 RP
Hard: 3000 RP |
Bonuses
| Complete without leaving Mirror World | 1000 RP |
| Completing with 60-119 seconds left | 500 RP |
| Completing with 120-179 seconds left | 750 RP |
| Completing with 180-239 seconds left | 1000 RP |
| Completing with 240-299 seconds left | 1500 RP |
| Completing with 300+ seconds left | 2000 RP |
| Clearing all panels before completing | 1000 RP |
| Completing on Normal difficulty | 500 RP |
| Completing on Hard difficulty | 1000 RP |
Card Mode
| Card Mode is where you will be able to see what cards you have unlocked and their prices. All Cards, other than the Final Vents, must be purchased in Card Mode before you are able to use them in battle. Once you have purchased a card, you must then place the card in your deck when you select a Rider in
order to use it. |  |
Price Guide
| Dragon Knight's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Strike Vent | 5000 RP |
| Guard Vent | 2000 RP |
| Total Cost: 23000 RP |
| Wing Knight's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Nasty Vent | 5000 RP |
| Trick Vent | 5000 RP |
| Guard Vent | 2000 RP |
| Total Cost: 28000 RP |
| Torque's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Strike Vent | 3000 RP |
| Guard Vent | 1000 RP |
| Shoot Vent | 8000 RP |
| Shoot Vent | 2000 RP |
| Total Cost: 29000 RP |
| Incisor's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Strike Vent | 3000 RP |
| Guard Vent | 1000 RP |
| Total Cost: 19000 RP |
| Camo's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Clear Vent | 4000 RP |
| Copy Vent | 5000 RP |
| Hold Vent | 3000 RP |
| Total Cost: 27000 RP |
| Siren's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Guard Vent | 1000 RP |
| Total Cost: 17000 RP |
| Sting's Cards | Cost |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Swing Vent | 2000 RP |
| Copy Vent | 5000 RP |
| Total Cost: 22000 RP |
| Thrust's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Strike Vent | 3000 RP |
| Confine Vent | 20000 RP |
| Total Cost: 38000 RP |
| Spear's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Spin Vent | 3000 RP |
| Steal Vent | 7000 RP |
| Total Cost: 25000 RP |
| Axe's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Strike Vent | 3000 RP |
| Freeze Vent | 10000 RP |
| Total Cost: 28000 RP |
| Strike's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Strike Vent | 5000 RP |
| Steal Vent | 7000 RP |
| Unite Vent | 10000 RP |
| Total Cost: 38000 RP |
| Wrath's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Guard Vent | 3000 RP |
| Steal Vent | 7000 RP |
| Time Vent | 20000 RP |
| Total Cost: 46000 RP |
| Onyx's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Strike Vent | 6000 RP |
| Guard Vent | 5000 RP |
| Total Cost: 27000 RP |
| Survive Mode Dragon Knight's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Shoot Vent | 4000 RP |
| Guard Vent | 5000 RP |
| Strange Vent | 5000 RP |
| Total Cost: 30000 RP |
| Survive Mode Wing Knight's Cards | Cost |
| Final Vent | Default |
| Confine Vent | 10000 RP |
| Return Vent | 5000 RP |
| Sword Vent | 1000 RP |
| Shoot Vent | 4000 RP |
| Trick Vent | 8000 RP |
| Blast Vent | 8000 RP |
| Total Cost: 36000 RP |
Total cost for all cards: 433,000 RP
FAQ
Q: Am I able to save my progress in Mirror World?
A: Yes, you must make your way back to the Start Tile and escape from there. Although when you
return to this instance of Mirror World you will miss out on a 1000 RP bonus for leaving.
Q: Why am I unable to use cards after I have purchased them?
A: If you have already made a deck for the Rider that you have purchased Cards for you must press
the Back Button after you select your Rider and add them to your deck.
Q: How do I unlock other Riders?
A: Playing through Arcade with the original 6 Riders will unlock Riders. Playing through Mirror World
as Dragon Knight and Wing Knight will unlock their Survive Modes. Once all these Riders are
unlocked, you can return to Arcade and play through with any Rider. As long as you do not lose a
match you will unlock Wrath. Finally playing through Arcade as Wrath and not losing a single match
will unlock Onyx.
Q: What is the fastest way to earn Rider Points?
A: Choose the Rider that you are the best with, go through Mirror World on Hard, and complete all
of the Objectives. Ignore accidents by failing them and by choosing not to continue, you will return
to the Mirror World map with the same amount of time left as you did when you entered the
accident. Make sure that if you do not have enough time to defeat Xaviax at the end, that you
escape through the Start Tile. If you run out of time, you will not gain any of the Rider Points for
this Mirror World.
Q: How do I unlock Cards?
A: First you must have the Rider unlocked then you will have to find the Rider with the card in the
their deck in Mirror World and defeat them. For example, if you want Wing Knight's Nasty Vent, you
must fight him in Mirror World while he has the card in his deck and win the fight.